TimeLord

An App to Help You Rest Well

 
 

The Brief

Discover a problem that holds Heather back and design a solution to it.

Problem: Heather is an insomniac. Her greatest frustration is the sense of lost productivity she has during the time she is unable to sleep.

Solution: Design an app that allows Heather to progress towards a goal in the time she is unable to sleep.

The Deliverable: An interactive POP prototype.

Time: 20 hours

My role: UX Generalist

Tools I Used: Interviewing, affinity mapping, ideating, sketching, paper prototyping, InVision.

 

Where the interview took place

 

Getting to know the user

The process began with a casual, generative interview. 

Key Insights into Heather:

  • Hometown: Austin

  • Hobbies: puzzles, cooking, music

  • Habits: task lists, walks dog, coffee drinker

Storyboard to capture how TimeLord could help Heather

 

Triangulate the Problem

Tools I used:

  • Affinity mapping

  • Story boarding

Insights:

  • Heather’s main pain point: her sense of lost time and lack of progress while she is not sleeping

  • Ultimately, it was this feeling of stagnation that I needed to design for.

 

Deliberate and generate

Tools I used:

  • Pen and paper

  • Paper wireframes for iPhone X

Rapid sketching allowed me to:

  • Quickly visualize flows

  • Immediately identify gaps and issues

  • Seek feedback in real time

The paper prototype

After sketching my solution, I created a clickable paper prototype in InVision.  This took the user through a simple user flow whereby they resumed a session on Chanting and rated it. 

 

Validate and elevate

After validating my design solution with users using the POP prototype, I created wireframes of a few key screens using Sketch.

Homepage_timelord.png

Homepage updates:

  • Drop shadow on buttons to emphasize click capacity

  • Visually distinguish completed activities

sleeptimer_sketch.png

Timer page updates:

  • Updated button to enter minutes

  • Refined bottom navigation

nowplaying_wireframe.png

Now playing page update:

  • Clearly distinguish completed chapters

  • Enlarged play buttons